

In said ad that I brought up there were the characters from the show Kirby: Right Back at Ya!, like Escargoon, Fumu (Tiff), and Bun (Tuff), but none of them were in the game and were just a way to advertise the show which would've come out at the same time as the game in America. Another gorgeous aspect of the visuals are the Northern Lights in one single area (simple though they may be), and I am a sucker for the Aurora Borealis at night in video games. In the third world, for example, there are few areas where the tower scrolls as you move, and for 8-bit standards it's incredible (it's a shame the GBA remake could not have those moments of brilliance and instead be a stationary screen with or without fog preceding it). The colors are well-chosen, the character and enemy animations are very decent, and each area has got a neat surprise for you, visual-wise. if you can the ignore the common border on the left side of the screen (like most games available on the Nintendo 8-bit console had), for NES standards Kirby's Adventure looks exceptionally great. One of the many opportunities of making a game incredibly late into the console's lifespan for a developer is to test out and tweak through all the technical limitations to see how much it can be capable of, and HAL Laboratory succeeded. =( The Game Boy Advance remake fixed that, and the remixes are very good. I was a little disappointed to find that King Dedede's theme was not played in-game no Kirby should have a King Dedede-less theme, it's like breaking tradition.

The boss theme is decent, but the final ones nail it the ending is also rewarding. Throw in a few laidback, relaxing themes later on and the soundtrack is good. The title theme (which then segues to an intro section) is nice, the very first theme that you hear when you start gives you the exact tone that the game is off to a great adventure, and some areas are either lighthearted or mysterious. Kirby's Adventure had very great music despite the sound limitations the NES had, and many of the tunes were upbeat, catchy, and fun. =) The two have often had a fascinating style when it came to music, which always worked for the games that they composed for. The soundtrack was composed by veteran HAL composers Jun Ishikawa and Hirokazu Ando, and if you've listened to their sound styles in the past you know exactly what to expect.
